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Patch Notes v0.2.19719

Posted on April 24, 2026 By SpaceCraft

Patch Notes v0.2.19719
Gameplay & BalancingThe starting ship limit has been reduced to 1 ship (was 2). This limit increases by +1 at Exploration level 4 and Technology level 4.The Xenic Farm can now be built and used at Science level 4.Heater modules can now be crafted at Science level 5.The Fuel Generator and Battery Array are now unlocked at Technology level 3 (was 4).Shuttles and Shuttle Landing Pads are now unlocked at Technology level 4 (was 3).Resource nodes above tier 3 can no longer be scanned with the Scanalyzer Alpha.The Scanalyzer Beta is now unlocked at Exploration level 2.Constructing a building for the first time now grants Technology XP.Carbonic Fuel now requires Water and a Chemical Factory to craft.Missile Frames now use Chemical Explosives instead of Carbonic Fuel.Shuttle crafting now requires Carbonic Fuel instead of Motors.Liquids can now be collected underwater using the Hose Pump.Minor adjustments to permit prices.Power production generator patches can now be applied to Solar Panel modules.FTL engines have been rebalanced to better differentiate Light, Midweight, and Heavy variants.Ship acceleration has been updated, with a new acceleration time stat based on ship weight and thrusters.Ship rotation has been reworked:Added steering strength to thrusters and wingsAdded a maneuverability stat affecting turn speedExisting ships may require adjustments for optimal handlingShips should no longer escape planetary gravity unintentionally while moving forward.FTL travel and the Wanderback skill can no longer be used with an overfull cargo.Added many new missions.Quality of Life & Visual ImprovementsUpdated the appearance of the Cart Pusher Thruster (may cause cosmetic issues on existing ships).Ship camera has been improved to better adapt to different ship sizes.Added many new block shapes for ship building.Known blueprints are now visible in the encyclopedia (not retroactive).Rare resource node discoveries are now added to the encyclopedia (not retroactive).Bug Fixes & OptimizationsNumerous fixes in the Ship Editor.Improved Mining Bureau positions to provide more useful locations.Drone routes are now properly removed when dismantling buildings.Fixed an issue when dismantling Shuttle Landing Pads.Fixed multiple respawn-related issues.Improved performance and VRAM usage.Various additional bug fixes and improvements.
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