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Author: SpaceCraft

Patch Notes v0.5.25674

Patch Notes v0.5.25674 Gameplay & Balancing Moderately reduced ship speed in orbit to improve maneuverability. Boost speed remains unchanged. Increased Liquid Extractor Pod storage capacity from 1,000 to 2,000. Increased Shuttle Pad storage capacity from 1,000 to 2,000. Reduced the FP cost of the following buildings: Cistern: 4 → 3 FP Shipyard: 3 → 2…

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Patch Notes

Hotfix – v0.5.25570

Content Replaced the placeholder visuals for the Extractor MK2 with its final version. Quality of Life Added a search bar to the Workshop. Extractor Pods can now be crafted in the Workshop, and their crafting cost has been reduced. Bug Fixes Fixed a hardlock in Restricted Areas that prevented players from playing. Fixed Freighters weighing…

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News

Major Update #1 – New Content & Visual improvment

Hello Pioneers, Our first major update is live! Check out the changelist below, and explore the highlights in our previous blogs: Extractor Pods, Trade Nexus Upgrades & Level 6 Content Restricted Areas, Traveling Merchants & Visual Improvements Enjoy the update, Pioneers! Gameplay Traveling Merchants: You may now encounter 6 different types of traveling merchants with…

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News

Update Preview – Extractor Pods, Trade Nexus Upgrades & Level 6 Content

Hello Pioneers, Since our first Community Update, you’ve shared a lot of feedback about SpaceCraft’s progression, and we’d like to share the vision guiding our upcoming updates. SpaceCraft begins with exploration and hands-on mining aboard your ship. As you progress, your space bases let you automate more and more of your production. Manual mining will…

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News
Update Preview – Restricted Areas, Traveling Merchants and Visual Improvements

Update Preview – Restricted Areas, Traveling Merchants and Visual Improvements

News

Hotfix – v0.4.24633

Bug Fix Fixed an issue that could break the UI after interacting with certain Base buildings. Known Issues Hub Keep track of issues and status on the Known Issues Hub Page

News

Patch Notes v0.4.24600

Patch Notes v0.4.24600 Quality of Life Increased the player’s minimum SU cap from 25k to 35k to allow the construction of the Corporation Command Center. Bug Fixes Fixed an issue where the overweight warning was not displayed when players over the SU cap attempted to withdraw items from storage. Fixed an issue that allowed players…

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Patch Notes

Patch Notes v0.4.24559

Patch Notes v0.4.24559 Bug Fixes Fixed an issue preventing players from deploying Pathway Portals. (Pathways may need to be manually turned off and on again to fix them.) Fixed an issue where players could not claim Technology XP from Multi Corpo Bases. Fixed an issue where players would not receive First Deployment XP when upgrading…

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Patch Notes

Hotfix – v0.4.24525

Bug Fix Fixed an issue with the Company Warehouse and Local Intelligence Center that could soft-lock players. Known Issues Hub Keep track of issues and status on the Known Issues Hub Page

News

Hotfix – v0.4.24471

Bug Fix Fixed a bug preventing players from deploying new buildings. Fixed server issues. Known Issues Hub Keep track of issues and status on the Known Issues Hub Page

News

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