Patch Notes v0.1.15422
Data Reset
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All player progression has rolled back to zero
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The structure of the universe has been modified
General
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General performances improvements
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Reworked universe generation
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Added 7 small first-person instances to the generation
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A few minor changes to which sectors contain which resources
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Major refactoring of planetary resources. It should lead to major performances improvements on planets surface
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Rework docked ship status. Should fix various bug, including :
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After a deconnection or a crash during the undocking process, the ship could get stuck inside the Station
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Sometimes, after a first ship creation or a modification in the station’s shipyard, the ship was not visible in the dock
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Reworked cinematic sequences (docking, undocking, landing pad). Some visibility issues still remains when viewing other player’s ships, we’re still working on it
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Set Simple Hose Pump and Liquid Tanks as uncraftable, temporarily
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Improved the ship visibility in docks during the tutorial
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Rewoked player death
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Slightly increased crafting costs of Construction Tool 2.0 and Construction Tool 3.0
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Nerfed wreck and instance loot so as to reduce impact on progression (might have over-nerfed a bit. We will see)
Corporations
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Added permits to corporations, purchasable with corporations credits
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Added licences to corporations, purchasable with licence points
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Ships and bases can now be transferred to a corporation
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Fixed credit transfer to corporations
UI
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Added more item categories
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Fixed categories in the science UI
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Replaced some generic icons with more specific
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Fixed scroll issues in the warehouse UI
Ship editor
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Added a feature to resume ship editing after a disconnection
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Added more permits for ship customization (decals)
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Disabled the “create ship” button when the limit is reached
