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Update Preview – Extractor Pods, Trade Nexus Upgrades & Level 6 Content

Posted on October 6, 2026October 6, 2026 By SpaceCraft
Hello Pioneers,

Since our first Community Update, you’ve shared a lot of feedback about SpaceCraft’s progression, and we’d like to share the vision guiding our upcoming updates.

SpaceCraft begins with exploration and hands-on mining aboard your ship. As you progress, your space bases let you automate more and more of your production. Manual mining will always keep its purpose, while automation gives you the freedom to choose where you spend your time.

We want the endgame to reward strategy, efficient production and the way you organize your operations, especially as your resource needs grow.

Your feedback is helping us shape that experience.

Last week, we gave you a first look at our visual improvements. Today, we’re revealing new content built around strategy, automation and the SpaceCraft community!


Extractor Pods

Optimize your mining strategy and let your Extractor Pods do the work for you! Found a deposit worth exploiting? Set up your Extractor Pods to drill it! They’ll bring all the resources they gather back to your base, while you keep exploring. How it works:

  • Craft your Extractor Pods and deploy them on an unused deposit. Extractor Pods run on an autonomous battery. Each Pod has limited durability and will need to be recrafted after several uses.

  • Each player has a limited number of Extractor Pod slots.

  • Build Extractor Bays in the base of your choice. Your number of slots stays the same no matter how many bays you build.

  • Once a Pod’s storage is full, all resources are shipped to your base. Delivery time depends on the distance between the deposit and your base.

  • Each deposit has a Stability statistic. The lower it is, the higher the risk of an accident, leaving your loot behind for other players to grab. Explore further to find more stable deposits!

Why use Extractor Pods?

  • Increase your raw material income

  • Automate mining while you keep exploring planets

  • The perfect mix between active exploration and passive income

Trade Nexus – Buying Orders

Need specific resources but don’t have time to cross the galaxy to get them? Globalization has reached space too! Let the SpaceCraft community fulfill your requests.

  • Create Buying Orders at the Trade Nexus: choose the resource, the quantity and your price. Your fellow Pioneers handle the rest.

  • Fulfill other players’ requests and earn some extra credits!

  • Sort orders by category (name, price, corporation and more)

  • Use the new search bar

  • Filter items by type

Nexus Relay

You may own the fastest ship in the galaxy, but nothing travels faster than a transfer between two galactic bank accounts. With the new Nexus Relay, you can run your business straight from your base!

  • Access both Trade Nexuses (Helicon and Ur) from your base

  • Items you buy are sent to your corporation storage at the corresponding Trade Nexus

  • To sell (create a sell order or fulfill a buy order), the item must already be in your corporation storage

  • Check the contents of your corporation storage at any time

Patch Management

Previously, a patch couldn’t be removed: you had to rebuild the whole module to apply a new one. Not anymore!

  • Remove a patch from a module directly from your base, with a 20% chance to recover it and use it on another module.

  • Each module now has a level. You can apply patches of the same level or lower (e.g. Mining Output I = level 1)

  • 2 new patches: Last Yield II and Mining Output IV

Level 6 Progression – New Buildings, Parts & Patches
Ready to push your ships and bases even further? Level 6 brings a whole new wave of technology across Exploration, Technology and Science: faster thrusters, smarter energy solutions, upgraded logistics and more. Time to upgrade, Pioneers!

Exploration
  • Silent Thruster: a faster thruster offering a balance between speed and handling

  • Isotopic Generator: a ship module producing a small amount of energy with no constraints, no light or fuel needed

  • Paradoxical Battery: a high-capacity battery that only recharges during FTL jumps, gaining a percentage of charge with each jump

  • Big Mag Plasma Tank

Added in level 2 – LR Speedster: a ship module that improves your boost

Technology
  • Advanced Extractor: mines faster

  • Medium Fuel Generator: an upgraded version of the Fuel Generator ship module

  • Freighter: an upgraded Shuttle with more storage and more speed

  • Drone MK2: moves items two at a time

Science
  • Long Haul Booster: the fastest thruster yet, built for very long-distance travel at the cost of maneuverability

  • Cosmic Condenser: a building that slowly produces Mag-Plasma.

We’ll share more details very soon. Thank you for helping us shape what comes next! See you among the stars, Pioneers!

The SpaceCraft Team.

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