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Patch Notes v0.5.25674

 
Updates and Patch Notes
Last Post by Anonymous 3 days ago
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 SpaceCraft
(@SpaceCraft)
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[#62]
Patch Notes v0.5.25674
Gameplay & Balancing
  • Moderately reduced ship speed in orbit to improve maneuverability. Boost speed remains unchanged.

  • Increased Liquid Extractor Pod storage capacity from 1,000 to 2,000.

  • Increased Shuttle Pad storage capacity from 1,000 to 2,000.

  • Reduced the FP cost of the following buildings:

    • Cistern: 4 → 3 FP

    • Shipyard: 3 → 2 FP

    • Nexus Relay: 2 → 1 FP

    • Mag Plasma Cistern: 5 → 3 FP

    • Shuttle Pad: 5 → 4 FP

Quality of Life
  • Restricted Areas completed before Major Update #1 can now be completed again. (This has been possible since Major Update #1 but was not mentioned in the previous patch notes.)

  • Added a feedback when Extractor Pods are queued at the Extractor Bay instead of only displaying 0s.

  • Made the Isotopic Generator craftable in the Workshop by changing it's recipe.

  • Ship lights are now staying on when ships are landed on the dark side of planets.

Bug Fixes
  • Fixed Advanced Extractors not being customizable.

  • Fixed liquid tanks being unable to transfer liquid to another tank already containing the same liquid.

  • Fixed several collision and out-of-bounds issues in Restricted Areas.

  • Fixed extraction speed not updating after upgrading an Extractor to its Advanced version.

  • Fixed Liquid Extractors Pods not having durability.

  • Fixed an issue where damaged, unfinished ships remained docked and could not be edited or repaired.

  • Fixed players being unable to deploy Extractor Pods due to pods already deployed by other corporation members.

  • Fixed steps 3 and 4 of the Hall Alternator's Tech XP progression.

Known Issues Hub

Keep track of issues and status on the Known Issues Hub Page


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Posted : October 13, 2026 2:24 pm
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