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Patch Notes 0.1.18341

Posted on March 19, 2026 By SpaceCraft

Patch Notes 0.1.18341
Gameplay & BalancingShipwrecks can now appear randomly across planets, even in previously scavenged areas.Shipwrecks will now despawn if they have been mostly scavenged and left unattended for a while.Market selling fees have been slightly reduced.Ship points values have been slightly reduced.The Cart Pusher engine now consumes less power, improving early ship progression.The Grasshopper engine now provides slightly more thrust.Hi-Pi lasers have been rebalanced to be more accessible.Shuttles and Shuttle Landing Pads are now available at Technology level 3, enabling automated resource transfers between bases.The Crystallizer can now only be used by players with Science level 3, even in shared Corporation bases.Rebalanced system cost and efficiency for storage, solar panels, and mining lasers.Quality of Life & Cosmetic ChangesBase foundations now include more ramps between levels where applicable, making navigation smoother.Added future permits to the permit tree (related crafts are not yet available as their resources are not in the game).Replaced many placeholder icons.Improved visuals within stations.Added decals for ships in the Ship Editor.Improved and added various visual effects.Replaced the placeholder instance entrance.Added a loading screen when connecting to a server.In the Ship Editor, you can now assign specific materials to ship parts (work in progress).Added models for the Voidseeker and Quiet Breeze thrusters.In bases, cables can now be disconnected by aiming near a pylon and pressing E.Moving buildings with the Construction Tool will no longer disconnect them when possible.Added a player list display in chat channels.Bug Fixes & OptimizationsNumerous fixes to the Ship Editor.Fixed an issue where fuel generators could override natural cooling through heat generation.Improved performance in bases with a large number of drones.Various performance optimizations.Multiple server fixes and optimizations.
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