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Category: Patch Notes

Patch Notes v0.1.14999

General

  • Fixed several crashes (bothg client side and server side)

  • Fixed some issues with resource spawning

UI

  • Added the F10 toggle key to hide all UI

  • Removed the F9 debug key

Ship Editor

  • Fixed clickthrough issues

  • Fix some piece movement issues

Note: if you encounter any major bugs and don’t want to wait for a fix, you can go into options and reset your account. Otherwise thank you for your patience.

Patch Notes

Patch Notes v0.1.14961

General

  • Fixed additional bugs and locks related to account reset

  • Added an alternative low-level network layer, which may reduce disconnection issues

Gameplay

  • Fixed the base count upgrade you can now build more than one base

  • Prevented jumping while crouching

  • Fixed colliders in several buildings

  • Added two cockpit crafts as reward for exploration level 2 and technology level 2 respectively

  • All ship with the starting cockpit lose 100 storage of cargo

  • The starting ship of new player will get a free ‘small cargo hold’ to compensate

  • Babylon station no longer sells metal sheet

UI

  • Added and corrected various descriptions and tooltips

  • Improved formatting for numbers over three digits

  • Improved stats display in the ship editor

Graphics

  • Added several missing models and icons

Note: if you encounter any major bugs and don’t want to wait for a fix, you can go into options and reset your account. Otherwise thank you for your patience.

Patch Notes

Patch Notes v0.14896

Today’s fixes:

  • Fixed a regression that was causing crashes and white screens when connecting to the game

  • Fixed an issue when transfering more than 999 items

Previous fixes:

v0.14868

General

  • Fixed connection and account reset issues

  • General performance and stability improvements

  • Fixed invalid player position when disconnecting while using an elevator

  • Optimized player base performance

  • Fixed visibility issues with other players

  • Unique items can no longer be dropped or lost

Ship Editor

  • Fixed axis flipping issue

  • Fixed secondary color issue

  • Fixed ship validation when containing items with durability or patched items

  • Disabled access to the assembly section for damaged ships

UI

  • Fixed warehouse view overflow

  • Improved some item descriptions

v0.1.14820

  • Fixed an issue where accounts remained blocked after a reset

  • Fixed NPC on Raqmu that can’t validate the mission

v0.1.14797

  • Performances, bugfixes and some tries at fixing disconnections

Note: if you encounter any major bugs and don’t want to wait for a fix, you can go into options and reset your account. Otherwise thank you for your patience.

Patch Notes

Patch Notes v0.1.14721

Thank you all for your bug and feedback reports since the playtest began on 05/11. Here is a list of some of the main bug fixes and changes to the playtest up until today (07/11):

  • Fixed the “Tools of the Trade” mission being stuck at 598/600

  • Uranium nuggets will no longer appear in random loot and kill you repeatedly

  • Increased the cost of missiles

  • Fixed missing or disapearing ships

  • Fixed some memory leaks that slowed the game down after some time (still not complete but we’re working on it!)

  • Added screen & resolution options

  • Fixed some lag, freezes and crashes (still ongoing, we’re on it!)

  • You can no longer punch while crounching

  • … and many additional bugfixes

Note: If you encounter any major bugs and don’t want to wait for a fix, you can go into options and reset your account. Otherwise thank you for your patience.

Patch Notes

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