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Category: Patch Notes

Patch Notes v0.1.15252 & Upcoming Data Rest

Upcoming Data Reset

We’re preparing to roll out a new system to improve performances with planet resources.

To support this change, the database will be reset later this week and all progress will be lost.

Thank you for your understanding!

General

  • Fixed several crash scenarios

  • Reduced interaction distance in FPS mode

  • Removed some incorrect visual artefacts on planetary surfaces

Gameplay / Balancing

  • Uranium nuggets now cost 1 credit apiece, and can be dropped or sold. (temporary fix)

  • Changes to the experience progress unlocks:

    • All 3 trees (exploration, science, and technology) unlock permits up to level 5

    • A lot of craft have been locked temporarily and cannot actually be used, even though they are visible in the permit

    • All 3 trees unlock a unique persona customization at level 3 and 5

Ship editor

  • Fixed various issues with the shipyard in player bases

  • Added a “dismantle” button for ships

  • Pressing the Escape key no longer exits the editor

Note: if you encounter any major bugs and don’t want to wait for a fix, you can go into options and reset your account. Otherwise thank you for your patience.

Patch Notes

Patch Notes v0.1.15137

General

  • Attempted to fix failed connection issues when reconnecting to the game

  • Added the option to use a custom character name during character creation

  • Reworked respawning to be more reliable to fix hardlock issues

Gameplay

  • Fixed the interaction distance of the shipyard in planet bases

  • Added intercom message when entering a sector without a station for the first time

  • Fixed FTL issue when missing mag-plasma

  • Added an option to repair the ship in space station shipyards

UI

  • Added a button to leave a corpo

Note: if you encounter any major bugs and don’t want to wait for a fix, you can go into options and reset your account. Otherwise thank you for your patience.

Patch Notes

Patch Notes v0.1.15120

General

  • Fixed connection failure issues

  • Fixed hard-lock issues when connecting to the game in a space station

Gameplay

  • Implemented the Shipyard building for planetary bases. Still a work in progress; some features may be missing

  • Fixed an issue where damaged ship parts could prevent validation in the editor

  • Improved jump behaviour when releasing movement keys during a jump

  • Set items sold by the Company Exchanger, and their prices, for every station currently in the game

  • Increased the cost of mag-plasma and repairs in Ur Station

  • Patches are now installed with the help of the shipyard clerk instead of on the dock

UI

  • Fixed ship boosting while in the UI

  • Added a tooltip to adjust plasma consumption when targeting a planet for an FTL jump

Graphics

  • Added a new model for the entrance of first-person instances on planets

Note: if you encounter any major bugs and don’t want to wait for a fix, you can go into options and reset your account. Otherwise thank you for your patience.

Patch Notes

Patch Notes v0.1.15071

General

  • Fixed server crash issues

  • Disabled camera FOV effect when using the ship boost in space

  • Added LOD for ship, to improve performances

Note: if you encounter any major bugs and don’t want to wait for a fix, you can go into options and reset your account. Otherwise thank you for your patience.

Patch Notes

Patch Notes v0.1.15040

General

  • Added more logs to gather more information about stability issues

Gameplay

  • Removed standalone foundations

  • It’s now possible to sell items with 0 durability left

  • Added a feature to inspect other players’ ships in FPS mode

  • Shipwrecks give less rare loot

  • Decreased steel plates output count

UI

  • In the crafting / smelting UI, the “resell price” is replaced by “added value”

  • Ship Editor

  • Fixed the integrity display

  • Added warning attributes

Note: if you encounter any major bugs and don’t want to wait for a fix, you can go into options and reset your account. Otherwise thank you for your patience.

Patch Notes

Patch Notes v0.1.14999

General

  • Fixed several crashes (bothg client side and server side)

  • Fixed some issues with resource spawning

UI

  • Added the F10 toggle key to hide all UI

  • Removed the F9 debug key

Ship Editor

  • Fixed clickthrough issues

  • Fix some piece movement issues

Note: if you encounter any major bugs and don’t want to wait for a fix, you can go into options and reset your account. Otherwise thank you for your patience.

Patch Notes

Patch Notes v0.1.14961

General

  • Fixed additional bugs and locks related to account reset

  • Added an alternative low-level network layer, which may reduce disconnection issues

Gameplay

  • Fixed the base count upgrade you can now build more than one base

  • Prevented jumping while crouching

  • Fixed colliders in several buildings

  • Added two cockpit crafts as reward for exploration level 2 and technology level 2 respectively

  • All ship with the starting cockpit lose 100 storage of cargo

  • The starting ship of new player will get a free ‘small cargo hold’ to compensate

  • Babylon station no longer sells metal sheet

UI

  • Added and corrected various descriptions and tooltips

  • Improved formatting for numbers over three digits

  • Improved stats display in the ship editor

Graphics

  • Added several missing models and icons

Note: if you encounter any major bugs and don’t want to wait for a fix, you can go into options and reset your account. Otherwise thank you for your patience.

Patch Notes

Patch Notes v0.14896

Today’s fixes:

  • Fixed a regression that was causing crashes and white screens when connecting to the game

  • Fixed an issue when transfering more than 999 items

Previous fixes:

v0.14868

General

  • Fixed connection and account reset issues

  • General performance and stability improvements

  • Fixed invalid player position when disconnecting while using an elevator

  • Optimized player base performance

  • Fixed visibility issues with other players

  • Unique items can no longer be dropped or lost

Ship Editor

  • Fixed axis flipping issue

  • Fixed secondary color issue

  • Fixed ship validation when containing items with durability or patched items

  • Disabled access to the assembly section for damaged ships

UI

  • Fixed warehouse view overflow

  • Improved some item descriptions

v0.1.14820

  • Fixed an issue where accounts remained blocked after a reset

  • Fixed NPC on Raqmu that can’t validate the mission

v0.1.14797

  • Performances, bugfixes and some tries at fixing disconnections

Note: if you encounter any major bugs and don’t want to wait for a fix, you can go into options and reset your account. Otherwise thank you for your patience.

Patch Notes

Patch Notes v0.1.14721

Thank you all for your bug and feedback reports since the playtest began on 05/11. Here is a list of some of the main bug fixes and changes to the playtest up until today (07/11):

  • Fixed the “Tools of the Trade” mission being stuck at 598/600

  • Uranium nuggets will no longer appear in random loot and kill you repeatedly

  • Increased the cost of missiles

  • Fixed missing or disapearing ships

  • Fixed some memory leaks that slowed the game down after some time (still not complete but we’re working on it!)

  • Added screen & resolution options

  • Fixed some lag, freezes and crashes (still ongoing, we’re on it!)

  • You can no longer punch while crounching

  • … and many additional bugfixes

Note: If you encounter any major bugs and don’t want to wait for a fix, you can go into options and reset your account. Otherwise thank you for your patience.

Patch Notes

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